AI Insights · Timothy · January 2022
Top 5 Cannabis Games on Android in the Netherlands: Q4 2021 Performance
In Q4 2021, the top 5 cannabis games on Android in the Netherlands showed varied trends in revenue, downloads, and active users. Detailed data from Sensor Tower highlights the performance of these popular apps.
Throughout the fourth quarter of 2021, the cannabis games category on Android in the Netherlands experienced mixed performance across the top five apps. Here’s a closer look at the weekly trends in revenue, downloads, and active users for these popular games, based on data from Sensor Tower.
Bud Farm: Idle Tycoon from LDRLY Games saw a notable increase in weekly revenue, peaking at approximately $3.4K in the final weeks of December. Weekly downloads fluctuated, reaching a high of 978 in the week of October 25, while weekly active users peaked at 1.4K during the same period before slightly declining towards the end of the quarter.
Cheech and Chong Bud Farm, also from LDRLY Games, experienced a steady revenue stream, with a peak of $800 in the last week of December. Downloads were relatively low, with a notable dip in late November, and active users gradually declined from 263 in late September to just over 100 by the end of December.
Hempire - Plant Growing Game by LBC Studios Inc. had a consistent weekly revenue, peaking at $636 in late October. Weekly downloads showed a significant increase in mid-October, reaching 398, while active users peaked at 1.3K during the same period before stabilizing around 1K towards the end of the quarter.
Weed Inc: Idle Tycoon from Metamoki saw a significant rise in weekly revenue, peaking at $611 in the final week of December. Downloads were highest during early November at 1.6K, and active users saw a peak of 3.4K in early November, followed by a gradual decline to 1.8K by the end of December.
Finally, Weed Firm 2: Bud Farm Tycoon by Koolbros had minimal revenue and downloads throughout the quarter. The app's active users peaked at 111 in late October but then saw a steady decline to just 30 by the end of December.
These insights, sourced from Sensor Tower, provide a detailed look at the performance of cannabis games in the Netherlands. For more comprehensive data and trends, visit Sensor Tower.